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Reviews for "The humans are dead"

The music is just an "elevator music" instrumental-only version of the Violent Femmes song Blister in the Sun. If you're thinking the music sounded familiar but couldn't quite place it, that's the exact song. Go ahead and look it up on youtube if you're unfamiliar with that song. I'm right.

Shame credit was not given anywhere I can find. And, no, the person who was credited with the music in-game is not the Violent Femmes but good job making an "elevator music" version of their song without crediting them I guess, lol. I hope you had permission to cover their song.

As for the game itself, the graphics are nice but the gameplay is boring and just too random.

Also I'm kind of surprised no one else figured out the song was not original and which song it was a cover of.

I really liked this game. Reasons are as follows...

1- As stated by the author: It's a BOARD game made into bits. If you dislike board games in the first place, don't expect this one to please you. I like board games.

2- As the game is simple enough, it will only be hard to get a grasp IF YOU CAN'T READ AND IF YOU CAN'T YOU SHOULDN'T BE PLAYING AROUND. Instructions are pretty forward and clear - unlike most board games (seriously, have you guys ever read the entire rules of Monopoly?)

3- The game is somewhat balanced after some time, because the bonuses are not proportional and the discounts/charges for every robot kind orient a style of gameplay that can be more or less effective against certain opponents.

4- The A.I is okay, I guess. It's not very hard to beat the computer, even on hard. Keepers are great to win with resources, and War Machines are great rushers.

Overall, it's a great game and has replayability as expected for being a board game like.

Boring and hard to figure out.

i enjoyed it some more explanation on the battle system early on would've been helpful. the idea would make for a good printed board game and multiplayer would've rocked but the game as it is has a good lore in it entertaining mechanics and great replayablity.

A game with a somewhat awkward tutorial level that deserves a slight polish. First time playing, some hints will come a bit late, but a sense of strategy is quickly gained and the game soon becomes what it's trying to be: a part resource part unit warfare turn base strategy game. offense and defense are equally viable as a strategy for succes, making the player choose carefully their road to succes depending not only on the faction choosen but also the way the game plays out. a random factor of rogue enemies spawn every so often to harras either both players if they are on equal footing or the winning player based on whom has the most resources active.
The UI is straight forward and easy to understand and handle, though i did run into a slight problem of not being able to select one of my units if i had a nearby unit already selected.
while the game gives you several resources to spend there is little variation on what you can spend it on. two out of four resources are only spendable on a single purpose whilst the other two seem to always run out too fast, although i wound not necessarily call this a flaw with the game and makes for tough decisions.
the units deployed in this game are only of a single kind, but their strength and movement speed are upgradable throughout the entirety of the match having a defensive mode(removing mobility but enhancing strength dependand on location) makes these units versatile enough to make the game engaging for the strategic mind.

overal i really enjoy this game. i've played just a few matches, but i expact i will play a whole lot more.