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Reviews for "Crystal Story"

very nice game

cool game dude very good indeed

Great Game

So here's my review so far:

Graphics: 8
Playability: 10 (runs rather well on my laptop which isn't very strong.)
Storyline: 10 (for being a simple plot, it's humorous, and is still complex in it's own right.)
Sound: 10 (LOVED the music, especially the 3rd zone in the Evil Cave, and the boss theme.)
Miscellaneous: 9 (liked the upgrade system, and the randomizing of the floors, though it can be exploited, should one have the time, to run back and forth between two empty rooms to get the chests that will randomly appear. Also liked the mini game that came with this, Zombie Defense... though I have one issue with it at the same time; Expert mode has been deemed, by me, to be 'click once and hope everything falls into place' because the moment you find your big set of blocks you better hope it's connected to a lot of others or you won't win with the sheer numbers that arrive; it's in essence unbelievably unforgiving.)

The game works rather well, it's extremely enjoyable. I've noticed the same issues as the ones before.

1. The game scales really fast, and the fact that the enemies scale with you in random dungeons can be quite intimidating especially with enemies as powerful as they are just by lvl 10, such as the Bird enemies. Their magic is unbelievably devastating yet when you look them up in the beastiary they don't possess the magic attack for that kind of damage. (took 370 from Fire Wall from Bird King even with 85 MD)

2. Attack misses, but the ailment still lands? That's a problem, and can aggravate a lot of people. Helps that Cure can fail to actually rid the problem because you'll resist curing it...

3. While ally magic damage is also high, the amount of damage the spells do is ridiculously high. Spells from enemies like Frozoen, and Phoenix, as well as any Samurai, do way too much damage. But this can be averted should you get lucky; weaken their magic or buff your own MD and you should be fine.

4. Not really a complaint, but I would have given you better on graphics had you put a different image for each of the characters when in a dialogue spot, to show different emotions. Kaeli looks solemn even when she's punching Reuben's lights out, this however doesn't apply to adorable Phoebe.

-----

Overall, not finished with the game yet, but certainly enjoying watching Phoebe destroy bosses in 2 hits with Shockwave, and soon to be Quake, with an attack buff and the boss's defense reduced. Clocked at 1537 with Shockwave, and even stunned the boss.

:D!

This is such an addictive game :D I <3 It

-Looks at AP choices-... -Freaks out-

And then I went into the Inn and found out that there are AP resets, phew, very good feature for any RPG with deeper progression, so glad you have that in this game, makes me want to play it more already. In fact, I'm gonna get back to playing it right now!

LOVE IT!

Fucking loved it!