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As: Main

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Response to As: Main 2006-03-16 17:27:35


cover regular expressions (AS3) ,

Response to As: Main 2006-03-16 17:52:14


At 3/16/06 05:22 PM, pyro111 wrote: Damn mine isnt there. Oh well. Its finally updated. Can you delete those usless posts before this one where the was just spam?

Nope, because that would send the list back onto the previous page

At 3/16/06 05:26 PM, fwe wrote: About time you updated, you drnuk bastard :D

Yeah, I've been putting it off and deleting off-topic posts on page 41 with brutality. This update took me nearly two hours, what with replacing the header on the off-site version.
btw, why do you have a Monte Cristo Reaction Paper secretly stashed in your sig?

At 3/16/06 05:33 PM, pyro111 wrote: Denvish, if I explain all the code in the tutorial I made and re-explain it (better) will you add it?

Yeah, it's a good enough tut for the specific sections, my main problem with it was the lack of spaces. Bear in mind that these tuts are aimed at people learning Flash; the last thing you want to do is discourage them by displaying a mish-mash of text.

Generally, it's a good idea to:

Split your blocks of text into paragraphs of 2-10 lines.
Add a blank line between paragraphs
Use the text formatting (i, u, b) for headings or 'special' sections of text
Either Bold or Italicise your code blocks, so that they stand out - put <i> (or <b>) at the start of the block, and </i> (or </b>) at the end


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2006-03-16 21:32:34


AS: Forms by Darkfire_Blaze

i think.

also, thanks for adding my last tutorial Denv.

Response to As: Main 2006-03-16 21:37:48


Response to As: Main 2006-03-17 23:45:02


Response to As: Main 2006-03-19 10:45:00


Response to As: Main 2006-03-19 14:03:16


Response to As: Main 2006-03-19 17:27:00



========|| WWWWWWWW>[-[Blog] - [Audio] - [Userpage] - [Flash] - [Last.fm]-]<WWWWWWWW ||========

BBS Signature

Response to As: Main 2006-03-21 17:16:44


is there a tutorial for enemies for rpg?

Response to As: Main 2006-03-22 13:23:07


How do I make a game Like Pico or how Pico 2 was ment to be?


AAAAAAAAAAAAAAAAAAAAAH!!!

Response to As: Main 2006-03-26 17:06:03


Is there a kinematics tutorial?

Response to As: Main 2006-03-26 17:20:09


At 3/26/06 05:06 PM, Veracity wrote: Is there a kinematics tutorial?

http://www.elemental..blues/kinematics.wmv


BBS Signature

Response to As: Main 2006-03-28 05:31:46


I was suprised there was nothing like this preset in flash :o

I'll probably shove it into the comments box for flash 9, but for now you can use this:
The isometric grid .fla


SIG YOINK!

BBS Signature

Response to As: Main 2006-04-02 09:18:52


At 3/26/06 05:20 PM, authorblues wrote:
At 3/26/06 05:06 PM, Veracity wrote: Is there a kinematics tutorial?
http://www.elemental..blues/kinematics.wmv

thats a rellly good tuorial :) although most of it went over my head .
at times your voice remined me of tom green lol.

make up your own mind if thats a complement(sp?) or not.

Response to As: Main 2006-04-02 09:22:28


yea that video tutorial is nifty. I might try one myself (though my voice is alot higher then yours :P) You Americans look and sound alot older then you are


- Matt, Rustyarcade.com

Response to As: Main 2006-04-02 09:43:54


At 3/26/06 05:20 PM, authorblues wrote: http://www.elemental..blues/kinematics.wmv

...??? Wow, nice one. A great tutorial, although a little long, and a lot over my head.
I can't wait for the flash lessons to be set up by Khao :)

At 4/2/06 09:18 AM, -reelbigcheese- wrote: at times your voice remined me of tom green lol.

Ha, it did me too. I was expecting him to do this:
"Yeah, so with this code, we're just gonna do a quick preview here... There we go, that's the monkey's anus there, and if you watch closely, you can see the api lines come out of his ass, just at different rates."


SIG YOINK!

BBS Signature

Response to As: Main 2006-04-02 09:51:38


At 4/2/06 09:18 AM, -reelbigcheese- wrote: thats a rellly good tuorial :) although most of it went over my head .

It's good, but I prefer his hard hitting docu-comic: "No laughing matter".


Sup, bitches :)

BBS Signature

Response to As: Main 2006-04-02 15:58:22


can somebody tell me how to make something [=like this=]
i found tutorial about this on kirupa.com but its sux :(

Response to As: Main 2006-04-06 06:01:55



- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2006-04-08 04:24:31


AS: Main - Alphabetic List
Notepad version of the list

BASIC - GENERAL
AS: _currentframe by True_Darkness
AS: _name by Darkfire_Blaze
AS: _x and _y by True_Darkness
AS: Actionscripted Colour by -Thomas
AS: Animated Buttons by Inglor
AS: Bad Ideas by GameCubeFreak2004
AS: Bars (Health/Score/etc) by Inglor
AS: Bars (Health/Score/etc) by Darkfire_Blaze
AS: Basic A.I. by Dancing-Thunder
AS: Beginning Actionscript by Ninja-Chicken
AS: Bounce & Gravity by ImpotentBoy2
AS: ClipEvents by Inglor
AS: Concepts and Corrosion by Johnny_Krysys
AS: Date Object by -SNAIL-
AS: Drag & Drop by Inglor
AS: Duplicated Movie Clips
AS: Dynamic Color Changes by Rantzien
AS: Dynamically Resizing Objects by Spamburger
AS: Frame Functions by Spamburger
AS: Hierarchy by Rantzien
AS: KeyCode by -Toast-
AS: loadMovie() by Spamburger
AS: loadMovie by GuyWithHisComp
AS: Loops & Conditions by BleeBlap
AS: Loops - For... In by Inglor
AS: Loops - While by Ninja-Chicken
AS: Maths - Basic by T-H
AS: Movement - Basic
AS: Movement - Scrolling Background by DrDeath2k3
AS: Movement - Scrolling Objects by lan00
AS: Performance & Optimisation Tips by T-H
AS: Print by -Thomas-
AS: Quality Toggling
AS: Random by -Reedo11-
AS: Random - More by Spamburger
AS: Replay Button by Inglor
AS: Sound
AS: Starting Out by -Thomas-
AS: Stop & Play Buttons by Inglor
AS: swapDepths by -liam-
AS: Symbolic Operators (and, or, not) by SpamBurger
AS: Symbols by Joelasticot
AS: Timeout by Inglor
AS: Tricks and Titbits by Glaiel_Gamer
AS: Variables by Rantzien
AS: Video by FlashMasterMX2004

BASIC - SPECIFIC
AS: Clock by Glaiel_Gamer
AS: Custom Cursor by lan00
AS: Easy Time Counter by PhAsEz
AS: Elastic Mouse Chaser by lan00
AS: Inventory 1 by Inglor
AS: Mouse Avoider by Hoeloe
AS: Moving, Dad 'n Me style by -Thomas-
AS: Mad Libs by SpamBurger
AS: Password by Dancing-Thunder
AS: Paypal Button by Ozcar
AS: Preloader
AS: Photo Negative by Glaiel_Gamer
AS: Subtitles by -Toast-


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2006-04-08 04:25:02


INTERMEDIATE - GENERAL
AS: Arrays
AS: Arrays by Creeepy
AS: Artificial Thinking by -Vengeance-
AS: Basic Combos by -Toast-
AS: Binary and Bitwise Operators by Claxor
AS: Camera Control by Inglor
AS: Collisions by Glaiel_Gamer
AS: Collisions - Boundaries by Spamburger
AS: Collision Detection by BleeBlap
AS: Collisions - HitTesting Duped MCs by SpamBurger
AS: Collisions - Move To Contact by Tela_Ferrum
AS: Components Stuff by Darkfire_Blaze
AS: Constant Distance (Ragdoll Basics) by T-H
AS: Debugging Syntax by Inglor
AS: Dynamic FPS by -dELta-
AS: Elasticity by Joelasticot
AS: File Upload (uses PHP) by Khao
AS: Filters (Flash 8) by Inglor
AS: Flash & PHP by shazwoogle
AS: Flash > ASP > Txt
AS: Forms by Darkfire_Blaze
AS: Functions by mikebud
AS: Functions - Basic by Inglor
AS: Intervals by Inglor
AS: Linear Increasement by Inglor
AS: Listeners by F13
AS: Load External Data/Cross-Domain
AS: Loading/Unloading Data by shazwoogle
AS: Logical Thinking by Glaiel_Gamer
AS: Maths - Intermediate by Inglor
AS: Mouse Wheel by Inglor
AS: Movement - On slopes by Joelasticot
AS: Movement - Random by -liam-
AS: Pointing/Shooting at Mouse
AS: Popup Window (Javascript/Flash) by Ozcar
AS: Save and Load
AS: Specific Anti-theft Protection by authorblues
AS: Strings by Inglor
AS: String Manipulation by SpamBurger
AS: SWF Copy Protection by JackSmack
AS: SWF Right-Click Menu
AS: Text Fields by GuyWithHisComp
AS: Text - HTML by shazwoogle
AS: Try And Catch (Error Handling) by authorblues
AS: Upload/Download (Flash 8) by -liam-

INTERMEDIATE - SPECIFIC
AS: Black and White (Flash 8) by fwe
AS: Cannon by reality_check7
AS: Fading Trail Effect (Bullet Time)
AS: Fireworks (API) by Inglor
AS: Flash/PHP Webpage Hit Counter
AS: Flash Registration Form by bigftballjock
AS: Game 1 - Moving and Jumping by Ninja-Chicken
AS: Game 2 - Shooting & Power-ups by Ninja-Chicken
AS: Jumping Engine For All by Rystic
AS: Maze by Begoner
AS: Movement - Asteroids Ship by GuyWithHisComp
AS: Movie Control by Spamburger
AS: Overhead Car by -Ryu-
AS: Overhead Game by pyro111
AS: Platform Game Basics by Atomic_Sponge
AS: Platformer: N00b to Pro by MusicianEXE
AS: Platformer by Thomas2005
AS: Platformer LearnIt by GooGum
AS: Platformer with Slopes by pyro111
AS: Pong Physics & Gravity by -Toast-
AS: Rain Effect (API) by Inglor
AS: Random Enemy Attacks by Flash_Kid
AS: RTS Movement by pyro111
AS: Scoreboard by Inglor
AS: Starfield (API)
AS: Timer by GuyWithHisComp
AS: Typewriter Effect by Atomic_Sponge
AS: Varispeed Rollover Scrollbar
AS: Volume Slider by Star_Cleaver


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2006-04-08 04:30:46


ADVANCED - GENERAL
AS: 3Dimension - Basic by -dELta-
AS: 3Dimension - Intermediate by -dELta-
AS: Actionscripted Tweens by BleeBlap
AS: API by -liam-
AS: API 3-Gradient Fills by Inglor
AS: API Curves by Glaiel_Gamer
AS: API Fading by True_Darkness
AS: Ball Angle hitTest And Bouncing by Khao
AS: Binary Increasement by Inglor
AS: BitmapData - Basic by -liam-
AS: Circle to Line hitTesting by Inglor
AS: Components by -dELta-
AS: Faux Tile Boundaries by GooGum
AS: Line to Line Collision by Glaiel_Gamer
AS: Math - Exponential Functions by Sekky
AS: Mechs - Vector Arithmetic by Sekky
AS: Modular Programming by Inglor
AS: Non-Tilebased Pathfinding by -dELta-
AS: Numerics - Recursion by Sekky
AS: Scoreboard Protection
AS: OOP (Object Oriented Programming) by Inglor
AS: OOP Classes by authorblues
AS: OOP Classes For Morons by Johnny_Krysys
AS: OOP Packages by Newsdee
AS: OOP - Static Properties/Methods by authorblues
AS: Prototype, Proto & Inheritance by BleeBlap
AS: System Capabilities (Flash-PC Communication) by Inglor
AS: Tile-based Game Development Map by Inglor
AS: Tile-based Line-of-Sight Algorithm by zoohl
AS: Tile-based Pathfinding by -dELta-
AS: Trigonometry by BleeBlap
AS: Very Basic Wireframe 3D by Begoner
AS: XML by Inglor
AS: XML For Online Interactivity by -KhAo-

ADVANCED - SPECIFIC
AS: Flash Game Instant Replay by Cojones893
AS: Key Queue by Inglor
AS: OOP Inventory System by Afro_Ninja
AS: RSS Class by authorblues
AS: Syntax Checking Stack by Inglor
AS: XML Sockets - Chatroom by Ninja_Chicken

=============

OTHER USEFUL LINKS:

Flash Newbie Help by -ArcticHigh-
Flash (noob) tutorial by -hellraiser-
Starting with Flash by Otacon

NG's best tutorial movies
Flash tuts list by AGH
The Big Tutorial List by IWantSomeCookies

Flashkit
actionscript.org
AS: Main
Kirupa
good-tutorials.com

NG Preloaders
Xenosteel's guide
NG Submission Tips
Get your Flash deleted

Liveswif 2.2 - Free Flash maker
Sham Bhangal's Flash V-Cam

Kinematics - Video Tutorial by authorblues
Custom XKey Class by authorblues
Flash: FP Version Checker (component) by JeremysFilms
Keycode Getter by gorman2001

Flash/ASP scoreboard
Flash/PHP scoreboard
Cross-domain policies

Sprite page list by different
Music and Sound Effect sites V2 by different

Bookmarking and favicons by Ozcar
Flash: Shortcut Keys by -Unknown-
Flash: Code Shortcut keys by Rantzien
Claymation info by schorhr
FOSS: Main
AS3 Language Specs
Fixing problems with importing sound
How to: Flash to animated .gif


- - Flash - Music - Images - -

BBS Signature

Response to As: Main 2006-04-10 13:26:32


Response to As: Main 2006-04-11 17:36:35


Other Useful Links Section

Extensive Optimization and File Size by jmtb02


Hi there!

BBS Signature

Response to As: Main 2006-04-14 23:54:56


Flash Consol
i know its not a tutorial or even documented well but it is still a very handy little tool i have made

Response to As: Main 2006-04-15 09:13:25


I have to say the growing obsession with tutorials is getting annoying. They're great for finding your feet and all, or a few neat little effects for people who aren't into coding, but the number or people just asking for tutorials on how to do every single feature of their game or animation, without and sense of understanding or working at it themselves. Tutorials should be there to assist people, not to do all their work for them as lots of people new to the forums seem to want them too.

Anyway, like me saying that's going to affect anything. Cheerio.


BBS Signature

Response to As: Main 2006-04-16 22:32:05


If you dont mind adding this.


BBS Signature

Response to As: Main 2006-04-22 05:53:06


AS: Random Enemies
And here's one I made earlier. I was also shhocked that no one else had made one like this, there's been random movement and such but no random enemies...

Response to As: Main 2006-04-22 06:22:07


Denvish, just a suggestion, maybe you should have another txt list in which you think are the correct order for a noob, like... 1, Variables, 2. If statements and so on... I think that will help allot of people trying to learn what to do next...

Response to As: Main 2006-04-22 11:26:46


could someone make a tut on fractals and how to use them in flash?