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Warhammer 40.000 Crew

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Response to Warhammer 40.000 Crew 2007-12-25 01:26:54


At 12/24/07 05:03 PM, Shalashaska-1 wrote: Spetznas colours... That sounds familiar... I once did a few of them, before my Star Wars thing, the same camo style as the soldiers on MGS2.

Spetsnaz colors are a mixtures of blues and whites, and they all look so damned hot.

At 12/24/07 07:30 PM, bifgis wrote:

But I'm really curious how everyone is able to drop soooo much money on the game!
Well seeing as the miniatures look bad ass why wouldnt you?

I'm pretty interested in starting up, but I still haven't chosen whether I'd rather play the original, or 40K.

40k all the way.

Response to Warhammer 40.000 Crew 2007-12-27 08:44:30


At 12/24/07 07:30 PM, bifgis wrote: So I walked into the games workshop at my local mall, and they taught me how to play. I really enjoyed it, and I play other tabletop games (DnD mainly, used to play MageKnights and M:TG, oh... and Pokemon). But I'm really curious how everyone is able to drop soooo much money on the game!

I'm pretty interested in starting up, but I still haven't chosen whether I'd rather play the original, or 40K. I really like the whole art aspect to the game though, I used to make Model planes too, and I'm curious whether the paints and glues from that old kit would work well with the figurines.

There is always a strong bias between 40k and the fantasy variant. As both 40k and fantasy have their merits, something most of the young shits around here have yet to discover. 40k is about squad tactics and company level battles, whereas Warhammer fantasy puts a strong focus on strategy and tactics, where a well-timed flank charge can mean the difference between victory or defeat.

Also, when looking for an army to play, look at the on-line store and see which armies you like best. Don't ask others what you should play, as they all have a strong bias towards certain armies. But if you must, then for 40k I heartily recommend the Space Marines, who are a solid beginners army and go easy on novice commanders. From there you can work yourself to a more challenging army.

If anything, start out small and simple, by buying the respective starters set, which for 40K is the Battle for Macragge. The game comes with six missions to prime you for regular 40k battles. Also, the official Macragge site features more missions and a handy guide on how to expand the included armies in the boxed set.

Fantasy features the Battle for Skull Pass, a great deal as it features two complete small armies and all the rules packed in a handy tutorial guide so you can play in no time at all.

In the end, the choice is up to you, yourself and nobody else.


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Response to Warhammer 40.000 Crew 2007-12-27 11:00:04


i love warhammer sooooooooo much just visit my page


TYPHUS

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Response to Warhammer 40.000 Crew 2007-12-28 07:34:33


At 12/27/07 11:00 AM, nurglerot wrote: i love warhammer sooooooooo much just visit my page

I could tell by the name.

In other fashionable news I finally started reading the first Gaunts Ghosts Omnibus, and I have to say its quite a good read so far. Oh and Saturday I'm finally gonna start my Space Marines army off right. I'm getting the Battleforce Mk II kit which includes a Rhino, Assault Squad(5), Tactical Squad(10), Combat Squad(5), and Scout Squad(5). Along with a Devastator Squad(5). Not a bad start eh?

Response to Warhammer 40.000 Crew 2007-12-29 04:43:11


The upcoming Ork release is really something to look forward to. Got my grubby mits on a Spearhead and codex, nice is all I can say really. Orks are now cheaper, so more mob armies should take a rise and most of the stuff people hated has been removed or modified. And the new plastics are nice, very very nice.

For those interested, it has been rumoured that the 5th edition of 40k will be released this year, along with a new battle supplement named PLANET STRIKE, which will deal with planetary invasions and adding flyers to games of 40k. A slew of new plastic kits has also been rumoured to be released to coincide, including: Kasrkin, the Valkyrie, Space Marine drop pod, the Chaos Dread Claw and the Thunderhawk. This is all rumour and speculation though, no real confirmation as of yet.


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Response to Warhammer 40.000 Crew 2007-12-29 05:38:00


At 12/29/07 04:43 AM, Lt-Brookman wrote: A slew of new plastic kits has also been rumoured to be released to coincide, including: Kasrkin, the Valkyrie, Space Marine drop pod, the Chaos Dread Claw and the Thunderhawk.

Does the rumor say that the Valkyrie is being made more available and cheaper?

Response to Warhammer 40.000 Crew 2007-12-29 07:48:46


wARhAMmER 40.000 IS THE BEST strategy comp game and the best game with those figoures

Response to Warhammer 40.000 Crew 2007-12-29 14:53:57


At 12/29/07 05:38 AM, JaconWes wrote:
At 12/29/07 04:43 AM, Lt-Brookman wrote: A slew of new plastic kits has also been rumoured to be released to coincide, including: Kasrkin, the Valkyrie, Space Marine drop pod, the Chaos Dread Claw and the Thunderhawk.
Does the rumor say that the Valkyrie is being made more available and cheaper?

If it will be done as a plastic kit, then yes, the kit will be more widespread and cheaper than the Forge World resin kit.


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Response to Warhammer 40.000 Crew 2008-01-03 19:13:07


At 12/29/07 02:53 PM, Lt-Brookman wrote: If it will be done as a plastic kit, then yes, the kit will be more widespread and cheaper than the Forge World resin kit.

Sweet, Oh and I got my figures but instead of getting the megaforce I instead only had enough to the Mk.II Battle Force and a Commander. Currently all the points they have atm is 821 which is decent for $105 worth. Also Ive been playing my friend Kenny's Tyranid army, and I got raped by his Genestealers.

Response to Warhammer 40.000 Crew 2008-01-04 05:25:59


Best way to get started would be to have small level games of 500 pts. each. I'm trying to get my brother geared up for several small games, with several small forces out our disposal to try stuff out with:

Orks - 500 pts.
Warboss - 'eavy armour, power klaw and bosspole
Kommandos (6) - Nob w. power klaw and big shoota
Boys (10) - Nob w. power klaw, bosspole and big shoota (Shoota mob)
Boys () - Nob w. 'uge choppa and bosspole and big shoota (Slugga mob)
Warbikes (3) - Nob w. 'uge choppa and bosspole

Elysian D-13 "Vampyr" (Imperial Armour 4 Imperial Guard drop troop list) - 500 pts.
Senior officer - Power fist and laspistol
Veterans (4) - Medic, vox caster, plasma gun and lascutter
Sniper teams (3)
Veterans squad (10) - Veteran sergeant with aux. krak launcher, grenade launcher, demo charge, vox caster and lascutter
Veterans squad (7) - Veteran sergeant with aux. gren. launcher, meltagun, demo charge, vox caster and lascutter
Drop sentinel - Multi-melta, extra armour and search light

Tau recon force - 500 pts.
Shas'el - Twin-linked plasma rifles, shield generator and iridium armour
Fire Warriors (6) - pulse rifles
Fire Warriors (6) - pulse carbines
Kroot carnivores (17) - Shaper
Hammerhead - Ion cannon, burst cannons and disruption pod

Sisters of Battle Mission - 500 pts.
Palatine - Blessed weapon, inferno pistol and purity seals
Sisters squad (10) - Veteran superior with plasma pistol, eviscerator, heavy flamer and meltagun
Sisters squad (10) -Veteran superior with power weapon, flamer and storm bolter
Immolator - Holy promethium, extra armour, search light and smoke launchers


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Response to Warhammer 40.000 Crew 2008-01-04 14:36:14


At 1/4/08 05:25 AM, Lt-Brookman wrote: Best way to get started would be to have small level games of 500 pts. each.

Yea we've been playing 500 pt games, but I keep getting destroyed by my friends Genestealers.

Response to Warhammer 40.000 Crew 2008-01-08 14:40:17


40 k rules tell me the latest mod is it tyranid or summit like dat


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Response to Warhammer 40.000 Crew 2008-01-08 19:33:41


At 1/8/08 02:40 PM, mcrage wrote: 40 k rules tell me the latest mod is it tyranid or summit like dat

No, Relic have announced that they make no plans to add Tyranids to DOW, since the massive numbers of 'nids that would be required for their army cannot be supported by the current tech. (Or something like that.... At least, that's the excuse they give.)

The next mod will be for Inquisition - More specifically, witchhunters, and Soulstorm will also feature Eldar's evil twin, the Dark Eldar.


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Response to Warhammer 40.000 Crew 2008-01-08 19:40:10


At 1/8/08 02:40 PM, mcrage wrote: 40 k rules tell me the latest mod is it tyranid or summit like dat

On later reflection, I realise that you may have been referring to Codexes as Mods... And might not have been making any reference to DOW at all...
In which case, I apologise.
I have heard rumours that Tyranids will be getting a new codex soon, but from what I hear, not for a while yet... They're more likely to revamp the Chaos Codex.... Because GW REALLY like doing that.

But the truth is, the next codex will be "daemonic incursions".... My local staffers tell me that there will be new rules for Daemons as their own army, independant from Chaos Space Marines.


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Response to Warhammer 40.000 Crew 2008-01-09 04:19:28


Tyranids wont be up for a revision any time soon, they are one of the few armies with a new 4th edition codex, so as such do not deserve an update. The Daemon codex will be out around Summer, along with the fifth edition rules for 40k and a new 40k supplement named "Planet Strike" that will detail the use of flying machines in regular games of 40k. To coincide with those releases we will see new plastic daemons, plastic flyers such as the Drop Pod, Valkyrie and maybe the Thunderhawk, along with new modular building kits, a bunker kit and new Imperial Guard storm trooper plastics as the Imperial Guard is hinted at being revamped at the end of this year. Rumour has it that there will be a new plastic regiment released, made up of greatcoat guard. My fingers are crossed for plastic Valhallans.

Also, Winter Assault, Dark Crusade and Soul Storm are NOT mods, but expansions. Mods are mostly third party programs not made by Relic. Also, you are right on why the Tyranids are not in the game. The current engine (First used for Impossible Creatures) cannot support sophisticated units such as the Tyranids. These will most likely be added into Dawn of War 2.


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Response to Warhammer 40.000 Crew 2008-01-09 05:48:39


At 1/9/08 04:19 AM, Lt-Brookman wrote: The Daemon codex will be out around Summer, along with the fifth edition rules for 40k and a new 40k supplement named "Planet Strike" that will detail the use of flying machines in regular games of 40k.

Yea a friend of mine is getting that when it comes out, and I cant wait to get some of the Planet Strike stuff.

Rumour has it that there will be a new plastic regiment released, made up of greatcoat guard. My fingers are crossed for plastic Valhallans.

God it would be so awesome if that happened, Im hoping they make a Metal Ciaphas Cain as a hero selection like they did with Gaunt.

Also, Winter Assault, Dark Crusade and Soul Storm are NOT mods, but expansions. Mods are mostly third party programs not made by Relic.

Mods would be like the Steel Legion and Inquisition Daemonhunt. I cant wait to try out the Sisters of Battle and Dark Eldar.

Response to Warhammer 40.000 Crew 2008-01-09 07:08:38


Codex revision priority is set to two standards over at GW: Age of the current codex and popularity (read: cash can be made) of the army.

Of all the old 2nd generation codice only the Dark Eldar remain, whom are shelved for the time being. The Dark Eldar will NOT be phased out or reduced to a .pdf file army. GW is aware of the current state of the Dark Eldar. The army list itself is decent and robust, giving the army a good look and feel, the miniature line however is one of the most disappointing and hideous of whole of 40k.

The 3rd generation codice, for the most part recognized by being black books, is now slowly becoming the main focus of revision and internal additions. The Tau and Chaos marines have had their revision and soon the Imperial Guard will be next.

The 4th generation codice (A.K.A. the blue books) are for the most part the most current and final versions, with the exception of the current marine codex, which will be revised and re-released to include the new rules implemented with the Dark Angels (Combat Squads and basic marine load out). Current 4th edition codex books are Space Marines, Tyranids, Eldar, Black Templars, Dark Angels, Chaos Marines and the Orks.

As things stand right now, the following armies will get their own revised codex book in the next two to three years:
- Space Wolves
- Blood Angels
- Necrons
- Imperial Guard
- Dark Eldar
- The Inquisition

In the meantime GW is also producing supplements to make the game more fun and challenging, such as Cities of Death and Apocalypse. Main reasoning behind these releases is that not only is the game being made more fun, it can also facilitate and justify the release of new kits and miniatures. Cities of Death saw the release of models for almost all races, ranging from a completely new Imperial Guard regiment to a taste of new Chaos minis. Same with Apocalypse, which saw much needed revised minis for the Imperial Guard and extra minis Space Marines. We can expect the same of the upcoming "Planet Strike".

Forge World is also doing its part in making the hobby better. The last three Imperial Armour books not only contain rules and background for new units to use in 40k, but also special scenarios and army lists for more flavour and diversity.

All in all, 2008 is going to be a good year for the hobby.


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Response to Warhammer 40.000 Crew 2008-01-09 08:51:19


At 1/9/08 07:08 AM, Lt-Brookman wrote: Current 4th edition codex books are Space Marines, Tyranids, Eldar, Black Templars, Dark Angels, Chaos Marines and the Orks.

As things stand right now, the following armies will get their own revised codex book in the next two to three years:
- Space Wolves
- Blood Angels
- Necrons
- Imperial Guard
- Dark Eldar
- The Inquisition

As far as I'm aware, the new Codex for Orks is coming out at the end of January - Mid February and will coincide with a load of new models for them. I Can't wait for the new box set! The trukk looks very Orky, doesn't it?


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Response to Warhammer 40.000 Crew 2008-01-09 10:09:39


Actually, the new Ork codex will be out this Saturday in the UK and Northern Europe. And this Friday in the US if not mistaken. All new Ork miniatures will be released this week. The new battle force and a repackaged Kan and Dreadnought will be released at the end of the month.

The Ork Spearhead is a great deal, I was foolish enough to get one as well, mostly for the new Codex and plastic kits. The Ork trukk is a nice piece of work, not as modular as was hinted at throughout the years, but still a nice kit with plenty of spare bits, most vehicle upgrades are present and it fits together perfectly. Same can be said of the new warbikes, great kits that scream of "Road Warrior!" all the way. Only model not to my liking is the Weird Boy, a tad too savage for my liking.


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Response to Warhammer 40.000 Crew 2008-01-09 15:54:42


At 1/9/08 10:09 AM, Lt-Brookman wrote: Actually, the new Ork codex will be out this Saturday in the UK and Northern Europe. And this Friday in the US if not mistaken. All new Ork miniatures will be released this week. The new battle force and a repackaged Kan and Dreadnought will be released at the end of the month.

Ahh, we always get everthing AFTER America. The Orks look really cool, but there's so much, and maybe a little too much, detail.

How 'bout some of us post pics of our armies or maybe some really well painted individual models, can't post pics of mine 'cos camera's shite.

I just realised that all of Lt. Brookman's posts are in this thread.....AWESOME!. :)

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Response to Warhammer 40.000 Crew 2008-01-10 05:40:20


The difference is a mere day, so let the Yanks enjoy this little victory they have over us for a change. Plus, more detail is always better. GW is really showing off their new technology with plastics. The Baneblade is to me still the epitome of how far GW has come with their design skills to this point.

All I have to show is for the most part work in progress, such is my nature sadly.
Baneblade "Victoria", an Imperial Guard Baneblade with command crew upgrade and some tiny things just because we can, such as a hunter-killer missile mounted on the main gun barrel and three heavy stubbers (calm down, counts as a single heavy stubber, the rest is purely cosmetic).
Side: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5846.jpg
Top: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5847.jpg
Turret: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5848.jpg

Baneblade "Nemesis", again an Imperial Guard Baneblade but with a Commissariat crew and extra armour plates instead of sponson mounts. The Laud Hailers are purely cosmetic and come from two Witch Hunters vehicle sprues. And before you ask, NO I don't know how many rivets are on the damn thing.
Side: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5840.jpg
Front: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5843.jpg
Turret: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5844.jpg

Hellhammer "Dauntless", an Imperial Guard Hellhammer with extra sponsons and two heavy stubbers (again, the second is purely cosmetic). I am really fond of this design as it really looks a lot like some massive land cruiser.
Side: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5708.jpg
Front: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5707.jpg
Top: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5709.jpg
Turret: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5703.jpg

For those wondering, the size of a Baneblade tank compared to an Imperial Guardsman: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5692.jpg

A Cyclops remote demolition tank for my Cadian rifles: http://img.photobucket.com/albums/v107/L t_brookman/DSC_5778.jpg

One of my Vostroyans: http://fc04.deviantart.com/fs12/i/2006/2 93/e/5/Vostroyan_front_by_BrookM.jpg

WIP Ork Kommandos, one with a silenced Slugga and the other with wire cutters: http://www.deviantart.com/download/72319 416/WIP_Kommandos_by_BrookM.jpg

WIP Krieg guardsman with plasma gun: http://fc04.deviantart.com/fs18/f/2007/1 94/6/c/WIP_plasma_gun_specialist_by_Broo kM.jpg

WIP Krieg meltagunner: http://fc01.deviantart.com/fs16/f/2007/1 94/7/a/WIP_meltagun_specialist_by_BrookM .jpg

WIP Krieg junior officer: http://fc05.deviantart.com/fs16/f/2007/1 94/6/2/WIP_junior_officer_by_BrookM.jpg


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Response to Warhammer 40.000 Crew 2008-01-10 05:47:53


At 1/9/08 10:09 AM, Lt-Brookman wrote: Actually, the new Ork codex will be out this Saturday in the UK and Northern Europe. And this Friday in the US if not mistaken. All new Ork miniatures will be released this week. The new battle force and a repackaged Kan and Dreadnought will be released at the end of the month.

That would be typical, as I'm taking my Girlfriend shopping tonight and was planning on blowing a large amount on said orks.

Same can be said of the new warbikes, great kits that scream of "Road Warrior!" all the way.

Cue lots of Orks in black leather jackets hanging around in biker bars.

Only model not to my liking is the Weird Boy, a tad too savage for my liking.

Aren't orks supposed to be savage?


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Response to Warhammer 40.000 Crew 2008-01-11 03:47:14


Aye, orks are supposed to be savage, but the Ork Weird boy feels savage on a whole lower level, on a more tribal fantasy kind of way.


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Response to Warhammer 40.000 Crew 2008-01-11 08:01:54


At 1/11/08 03:47 AM, Lt-Brookman wrote: Aye, orks are supposed to be savage, but the Ork Weird boy feels savage on a whole lower level, on a more tribal fantasy kind of way.

Well, I've had a look at White Dwarf and I've reached 1 conclusion from all of the goings on with the Orks:

I'm going to need more models


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Response to Warhammer 40.000 Crew 2008-01-11 11:14:16


I love al the new ork models. The codex rocks my socks.

Response to Warhammer 40.000 Crew 2008-01-11 15:31:32


My poor Devastator Squads......The orks are so nasty this time around.

Response to Warhammer 40.000 Crew 2008-01-11 16:54:20


Grrr.... why oh why is Warhammer sooooo expensive? >:(


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Response to Warhammer 40.000 Crew 2008-01-13 00:11:47


Check out bumblebeetuna's new W40K Tribute. Amazing, even though it has a few flaws.

Response to Warhammer 40.000 Crew 2008-01-13 12:52:09


At 1/13/08 12:11 AM, JuliusHawke wrote: Check out bumblebeetuna's new W40K Tribute. Amazing, even though it has a few flaws.

Already watched it and used to be good friends with him when the first one came out, but for some reason we don't talk on AIM anymore, must be college but oh well.

Response to Warhammer 40.000 Crew 2008-01-13 17:49:24


Plus that "new" movie was on the front page somewhere around December.


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